Deconstructeam and Devolver Digital have released the “Mercy Update” for the indie thriller Gods Will Be Watching on Steam, Humble and GOG, bringing sweet relief to those gamers that found the harder paths through the game a bit too hard. The update to the critically lauded title brings new challenge settings that adjust the game’s overall difficulty and a new option to remove the element of chance from decisions made throughout the game. It’s still no cakewalk though, chumps.
“The team is very happy with the release of Gods Will Be Watching and the reception of the intense challenge we set out to deliver, but we’ve also been listening carefully to all the feedback, and we want to make the game as accessible as possible to every kind of player”, said Deconstructeam designer Jordi de Paco. “The Mercy Update is the result of our team’s discussions with both fans and critics, refining the game and creating new settings that allow more gamers to experience Gods Will Be Watching at a comfortable challenge level.”
New challenge settings range from Original Mode, which keeps the game’s full difficulty intact, to a new Puzzle Mode that removes all elements of chance and Narrative Mode for gamers looking to just experience the story with minimal obstacles to success.
Puzzle Mode All the challenge of Original Mode, but without random factors in play. If you want to remove the element of chance from the game, this is the mode for you.
Puzzle Mode Light The easier version of the game that also removes random factors and chance. If you want to remove the element of chance and face easier puzzles, this is the mode for you.
Narrative Mode The easiest mode and a way to enjoy the game as a narrative experience, without a heavy challenge.
Gods Will Be Watching is available now for PC, Mac, and Linux via Steam, GOG, and Humble. For more information on Gods Will Be Watching or to try the original prototype, visit godswillbewatching.com.